I have said recently that Nintendo DS is the last bastian of platform gaming or gaming in general. While DS is just as guilty as the the other systems of having a ton of Shovel-ware, there are some gems in there that have surpassed all expectation and have proven to be games that will be remembered for all time.
I recently found two of these games in the last month. I didn’t know much about them, but they looked quirky and interesting enough to buy them and give them a try. This is part 1 of my attempt to educate you, the consumer, on two games that are worth your money.
Henry Hatsworth and the Puzzling Adventure, if played the way it was intended, is a game of multiple rewards, secrets, and challenging game play the likes of which you haven’t seen since the Mega Man series. Its worth noting, this is one of the hardest games I have played in a while on any platform. By no means is this a kids game, or a casual players game… Hatsworth is everything you could want in a platformer and more and its for you, “The Hardcore Gamer”.
On top of all this, you get upgrades, which you buy with the treasure you earn, to power your attack up or make your projectile ability more useful among many other upgrades. But the best part is you get upgrades that allow you to do things such as move through lava or water with no damage, obtain a robot suit to deal out extra damage, and even get the ability to wall slide and jump up walls just like in the Mega Man X series. Nothing is better than seeing a 65 year old man wall jump to a platform and take out monsters with his sword. Nothing
The game has secrets galore. There are alternate ways to beat levels, some of which you have to come back to later on after obtaining a new ability in order to find it. Those alternate levels lead you to new levels which many times are littered with money, or even new power upgrades. Point being, you need to work for the game to reward you.
I think what I like most about this game, is that there are rewards for anything your brain can think of in terms of checking out areas that seem impossible to reach, or silly to venture down. In about 90% of the instances where I have gone off the beaten path, I have been rewarded with treasure chests, money, or even secret areas. Its necessary to explore the world as if you yourself were in it. Think of the last level in Portal where you knew where you had to go, but you could take anyway you wanted to get there, the choice was yours. This is what makes Henry Hatsworth so damn special.
Did I mention this was a Puzzle/Platformer? Well, you play a bejeweled style puzzle game on the bottom screen and the adventure part on the top. Essentially when you kill enemies up top the fall to the bottom screen in colored blocks and you have to align 3 or more before they reach the top screen again to come back and damage you. It gets hectic sometimes but the adventure pauses for you while in puzzle mode. Its simple, but absolutely addicting and is considered one of my favorites now. Best. Game. Ever.
[Update] Everytime Henry dies in the game he does indeed yell “PoppyCock” before he perishes.