Publisher: Fantasy Flight Games
Designer: Jakob Bonds
Players: 1 – 4
Play Time: 90 mins
Before you read on, know that this game is unforgiving and ball breaking hard. Playing by the original rules without variation almost guarantees your character will die. In DungeonQuest, you play one of six adventurers attempting to get to the dragon’s hoard in the center of Dragonfire Dungeon and get out before nightfall. As nightfall comes the dungeon very well may seal you in forever and leave you at the mercy of Kalladra, the dragon who owns said hoard. This sounds simple enough but the first thing you learn in this game is that it excels at killing player characters. I used to think that Arkham Horror was the most brutal and difficult cooperative board game, until we had our go with DungeonQuest. It took eight full games with our friends for someone to actually survive Dragonfire Dungeon by getting to the loot and escaping. While this may not sound enjoyable, there is a sick sort of pleasure you get as you continue to throw yourself in the game. It becomes becomes an obsession… an unhealthy competition between you and the game.