Developer: Swordfish Studios
There has been a lot of talk here at Pixels and Grids about Mr. Cent’s latest foray into the video gaming world. Some of us have been patiently waiting; taking in each new, beautiful screenshot like a cool breeze carrying the scent of fresh baked pies. Others prepared for its coming like Y2K, buying out the hardware store’s supply of propane and saving water in the bathtub so that the toilet could still flush in a post-apocalyptic world. Either way, we were all pretty sure that if we were still alive, it would be an event we would remember forever. Where were you when the game came out? Were you stuck at work? Riding on the subway? Standing in line at an amusement park? Or were you like me, in da club?
Even more questions: Did 50 and Swordfish Studios take the game straight to the bank, or just put out another bad apple? Did Fif ever get his oh-so-precious skull back? And most importantly, did 50 Cent: Blood on the Sand live up to our own hype of 2009’s game of the year?
Guess you’ll have to venture the break to find out wangsta.