Developer: Twisted Pixel
Publisher: Twisted Pixel
MSRP: 800 M$ (10 Big Macs)
In a time where graphics and immersive storytelling in gaming is constantly achieving new heights, there is something refreshing about the Xbox 360’s arcade collection. For bibliophiles, it’s like the Harry Potter to the War and Peace. For cinephiles, it’s like the Die Hard to the Citizen Kane. For gastrophiles, it’s like a burger to a filet mignon. Whatever it is, it can be a nice change of pace, especially if it’s a puzzling platformer that knows how to find the right mix of classic gameplay, functional innovation, and solid humor. ‘Splode ‘cross the gap for the in-depth.
Developer: Radical Entertainment
MSRP: $59.99 Xbox 360
Long time coming, but I finally got around to writing the review for Prototype. I played it for the Xbox 360 on a nice big TV with HDMI in 720P and boy I’m glad I did. The game was beautiful, fun, engrossing, captivating, and pretty much perfect in everyway. Now I’m sure I can find a few nit-picky points to throw in for balance but I’ll just get right to it.
Prototype was one of the best games I have played a really long time. It kept me glued the whole way through, and I actually, for once, didn’t play anything else but this game. Normally I’ll be in 2-3 games at once, but I didn’t want anything else. Oh, just to give you an idea of how serious I was… I bought a PS3 and Metal Gear Solid 4 about 2 weeks before I beat the game. I didn’t even start Playing Metal Gear or anything else on the PS3 till I finished this game. Yeah, its serious.
Developer: Radical Entertainment
MSRP: $49.99 (PC)
I was reluctant to play Prototype. Every video I saw had a asshole in a hoody, punching tanks and blowing shit up. Before you ask, no, I never played Hulk: Ultimate Destruction, which to some is the equivalent of admitting that you’ve never seen a Star Wars movie, eaten bacon, or peed in the shower. But from everything I saw, Prototype was just a re-skinned, mature Hulk. Maybe that wasn’t a bad thing, but it sure as shit wasn’t selling me. That being said, I’m not sure what provoked me play it. Perhaps it was my enduring masochism that drove me to the Steam download store that night. My cursor hovered over the “Purchase for Myself” button for several moments before I closed my eyes and pulled the trigger. This bullet had Resident Evil 5 written all over it.
Publisher: Rockstar Games
Developer: Rockstar North
Of all the big triple-A game franchises out there, none seem to polarize gamers as much as the Grand Theft Auto series does. It has a huge following – Grand Theft Auto IV alone recently was reported to have shipped 13 million copies. That’s a whole lot of games, and the power of this brand can’t be denied. Sales aside, however, there seems to be two distinct camps when it comes to these games – GTA lovers and GTA haters. I’ll preface this review by stating that I am definitely in the former, but that I can certainly understand the latter and I hope that I can use this perspective to show in this review why the recent downloadable expansion, The Lost and Damned, is worth playing.
Publisher: Warner Bros. Interactive Entertainment
Developer: Monolith Productions
MSRP: $49.99 (PC), $59.99 (PS3, Xbox 360)
I decided that since we are a different type of “gaming” related website that personal reviews might not be for all of us. I did however, want to make sure I didn’t fail on my intentions to provide a pseudo review of F.E.A.R. 2. Here goes…
F.E.A.R. 2 would be much easier if broken into bullets for your quick reading pleasure…