So we all know about that hot new DSi selling out all over the world. But what if I told you that Sony is striking back with a hot new PSP due out by Christmas? Looking at the screens above, your reaction should range somewhere between “I payed $170 for the redesigned same old crap,” and “thank God Nintendo failed to dupe me for the eleventeenthed time.” You see, allegedly Pocket Gamer totally knows a PSP developer working on the above masterpiece. The new hotness comes complete with a sliding touch screen and the standard button layout of the current PSP’s including D-Pad, face buttons, start and select buttons, and analog…. sticks? Wait, is that another analog stick? Holy crap on a pita, it is! Thank the maker! No word yet on if this is a yet-another redisign (PSP 4000) or a completely new system with it’s own offering of upcoming titles (PSP 2?). With the addition of a second analog stick, conventional wisdom would assume that this would be a system that would need to have it’s own games going forward as any PSP game designed with two sticks in mind would automatically exclude every other PSP that has come out since launch. However, nothing (except additional development costs) would stop a potential new PSP from being backwards compatible.
What has potentially been the most controversial bit of DLC to have ever been released has seen the light of day today in the form of Resident Evil 5 versus mode. Did you buy a copy of RE5? Do you have 5 bucks to waste? Do you have bad taste? Well race on over to XBOX Live or PSN and grab an update that could have been available from day one. Just know that you could have had a Subway footlong. Just sayin’.
Apparently our resident PNG cult hero Tim Schafer doesn’t care if you buy his game(s). Much like I have in the past, Tim feels we focus too heavily on sales. Well, while we will always respect the opinions of he who commands respect, let it be said and let it be written that we, Pixels and Grids Staff, overseers of all that is fair and just in the world, do indeed care that you help us keep this woefully underrated genius employed and afloat. Tim, we love you. I personally would love to raise your baby. However, your assumption that “as long as you make a cool game, publishers want to talk to you” is as naive as it is false. Publishers want money. In related news, the sky is blue. We will choose not to argue with our local demi-god of choice and instead try to become more solutions oriented. Please join the staff of PNG as we kick off our year of the Schafer tribute. Participate, or feel shame .