Bored with Duels of the Planeswalkers? Need more cards, decks, challenges, and Two Headed Giant levels? Looks like you only have to wait one more week to boost your virtual library. The expansion for Magic: The Gathering -Duels of the Planeswalkers has been dated for 10/21/09 (next Wednesday) on XBLA. It will drop for a paltry 400 MS points and include all listed above in addition to a new campaign. Hit the link for the official press release on Wizards of the Coast’s site.
Developer: Backbone Entertainment
MSRP: 1200 MS Points ($15)
It’s Marvel baby. The game that you have most likely seen on store shelves for around $80-100 is now available on Xbox Live (and soon to be PSN) for $15. Marvel vs. Capcom 2 is unlike most fighting games out there right now, despite having an original release date in 2002. It features 56 playable characters from both Marvel and Capcom universes, each with unique and diverse fighting styles. Comic book fans and video games lovers can rejoice as they see their favorite characters battle. Marvel’s quick and simple game play has made this game easy for new players to pick up, but also has enough depth for pro players to learn and innovate from. So whether you consider yourself a hardcore fighting gamer or a hardcore button masher, this game will give you the satisfaction that can only be gained from fighters.
Before I get into my impressions, let me give you some of my history with Magic. I’ve been out of the game for a good 6 or 7 years now, but that itch just never really went away. You see, Magic the Gathering was, for the most part, my first foray into non traditional gaming. I remember my older half-brother bringing home a bunch of Revised Edition commons and building some crappy starter decks for my younger brother and I back around 1996. As I got older, I kept playing and got pretty decent at deck building and the strategy that is inherent to the game. There was nothing better than rummaging through your shoe boxes of cards, making strategies with friends, and trying to come up with unstoppable combos and plays. Unfortunately, playing the actual card game takes time and money, things that at certain times in everyone’s life they may not have to spare. Magic Online released back in June of 2002 and helped alleviate the time restraint. You weren’t really tied down to scheduled tournaments at libraries and hobby shops anymore, but you were spending just as much on virtual booster and tournament packs with nothing physical to show for the money spent.
Magic the Gathering: Duels of the Planeswalkers alleviates both the time and the money concerns but by sacrificing what makes Magic fun in the first place.
Welcome back to another terrifying week of Pixels and Grids. We hope you’re digging the new format and we’d love to hear from you. Feel free to drop us a line at firstname.lastname@example.org
I like gaming, as most of you that read our blog probably do. I remember when I was a young child back in grade school just hoping for rain during recess so I could get my board gaming on. This is where one can pinpoint my descent into gaming as a hobby and not just for fun. As you get older however, getting people together for board games gets harder and harder. We eventually traded in our Boggle dice for NES pads. However, I really never escaped the draw of sitting down with friends, laying out a board or some cards, and just joking around on any given night. It’s a more intimate and social experience then you can get with any video game. It always made me wonder if it was even possible to capture that experience in the digital realm.